
Depending on the age of the lamp, the brightness can be lower. Screens in commercial cinemas are often served by projectors that produce just enough lumens to place 12-14 foot-candles on the screen. The next restraint relates to projector brightness. That being the case, we present some important 3D viewing advice: If you find yourself in one of those auditoriums, plan on sitting as close to the screen as is physically and visually comfortable. There is no easy solution to this problem, as upgrading thousands of commercial cinemas to create optimum 3D geometry is probably impossible from a financial and logistics perspective – at least in the reasonable future.


The vast majority of seats / screens in commercial cinemas do not provide that level of visual immersion, as the screens are too small, or most of the seats are simply too far away from the screen. While a small percentage of commercial cinema auditoriums boast very wide screens, capable of presenting a majority of the seats to a visually immersed experience, those venues, and IMAX screens, are the exception. The goal is to immerse our senses in the media. Any 3D viewing experience is enhanced when the majority of the viewer’s field of vision is encompassed by the screen. None of us watched A Christmas Carol 3D in an IMAX theater, but in the more traditional commercial cinemas we attended, we found that achieving the optimum 3D viewing experience was restrained by two primary factors.

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However, setting the very high technical and entertainment qualities of the movie aside, the venues DP’s viewers attended were not perfect for maximizing the 3D experience. We all resoundingly recommend seeing A Christmas Carol 3D. So the film was wonderful, the story a classic, and the 3rd dimension employed tastefully and with excellent results. In every case, our eyes and minds told us the 3D version presented a vastly superior visual and entertainment experience. That just proves how comfortably our eyes and brains settled into the 3D trick. When doing so, we were always surprised to see a remarkable difference between the 2D and 3D experience – in nearly every type of scene. In fact, it was so well done and comfortable to view, we often forgot we were watching 3D.Īt numerous points during the film, we found ourselves shutting one eye to remind our brains what 2D film looked like. It was an engaging, immersive and occasionally breathtaking film. Indeed, the reason the film worked so well is that, rather than 3D technology simply being tossed on top of the story as an interesting effect wherever it could fit, the creators of A Christmas Carol 3D artfully employed the 3rd dimension to improve both the story and the impact of the cinematography. Using our screening of A Christmas Carol as an example, it was not simply the fact that the 3D effects were impressive (which they were), or that A Christmas Carol is such a good story, or even that Jim Carrey is quite an entertaining actor.
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Having screened a fair amount of 3D content over the years, we feel compelled to state, many of the Hollywood Studios are learning very quickly how to create GREAT 3D films. One in particular, Avatar, looks to be spectacular. About half the film trailers that preceded the feature were in 3D, and if those trailers are any indication, many of the near-term 3D releases are going to be exceptional. When 3D content commenced, it was obvious that all eyes were seeing surprisingly good 3D. Everyone seemed very comfortable wearing the passive 3D glasses. Sitting in a packed, 300-seat theater with every movie-goer wearing 3D glasses should have been a slightly surreal experience, but it was not in the least. This review presents our take on the 3D animated remake of this holiday classic. That being the case, and with the holiday season upon us, a number of our 3D golden eyes jumped at the opportunity to see A Christmas Carol, Disney’s latest 3D release. Given the extensive 3D projection lineup offered by DP, it is not surprising that we have some serious 3D enthusiasts.
